Installation View
Installation View
Installation View
Filip Olszewski, The Windmill, 2019
Filip Olszewski, Interior with Important Item, 2019
Filip Olszewski, Exterior Sky with Trees, 2019
Filip Olszewski, Interior with Frozen Curtain, 2019
Filip Olszewski, Close-up of a Torn Note, 2019
Filip Olszewski, Threshold to Sweep Plane Entrance, 2019
Filip Olszewski, Interior with Crows Around Trauma, 2019
Filip Olszewski, Staircase in Sweep Plane Foyer, 2019
Installation View
Filip Olszewski, Interior with Covered Objects, 2019
Filip Olszewski, Exterior with Distant Woods, 2019
Filip Olszewski, Interior Stairs to Third Level, 2019
Filip Olszewski, Threshold to Deep Room with Message, 2019
Filip Olszewski, Interior of Conclusion Room, 2019
Filip Olszewski, Exterior with Trail in Snow, 2019
Filip Olszewski, Closeup of Fragmented Poodle, 2019
Installation View
Filip Olszewski, The Well, 2019
Filip Olszewski, Exterior with Flag, 2019
Filip Olszewski, Theater Stage with Music Stands, 2019
Filip Olszewski, Threshold to Proper Room, 2019
Filip Olszewski, Dull Stage with Possible Clocks, 2019
Filip Olszewski, Exterior Beach with Poodle, 2019
Filip Olszewski, Interior with Fireflies, 2019
Filip Olszewski, Closeup of a Book, 2019
Filip Olszewski, Exterior with Natural Items, 2019
Installation View
Installation View
Filip Olszewski, Untitled (Two Figures), 2019
Filip Olszewski, The Lighthouse, 2019
Filip Olszewski, Interior with Poodle Painting, 2019
Filip Olszewski, Exterior with White Dress, 2019
Filip Olszewski, Closeup of Five Sheets Tied Together, 2019
Filip Olszewski, Closeup of Possible Clue, 2019
Filip Olszewski, Interior of Secret Room with Candles, 2019
Filip Olszewski, Closeup of Photograph Found in Secret Room, 2019
Filip Olszewski, Interior with Cheese Crumbs, 2019
Filip Olszewski, Interior with Basket Collection, 2019
Filip Olszewski, Closeup of Cabinet Shelf with Bell Collection and Note Fragment, 2019
Filip Olszewski, Interior with Glowing Items, 2019
Installation View
Installation View
Filip Olszewski, Untitled (Floor Tile Puzzle), 2019
Filip Olszewski, Untitled (Floor Tile Puzzle), 2019
For Filip Olszewski’s first solo exhibition at Kimberly-Klark, the gallery walls, drenched in Cabernet-colored paint, are divided into three titular zones, each displaying an echo of the same figure painting and a selection of framed images that distinguish their affective pitch. Between the walls, floorspace is broken up by multi-shaded tiles and imposing, 8-foot pillars (also Cabernet) forming a cool, irregular pattern, ordered by a linguistic code of the artist’s making. Here in the gallery, as in the psychological grounds of relational endeavors, structural foundations set precedents for how we experience emotionally charged scenarios.
Olszewski takes inspiration from early video games of the graphic text adventure variety–games which narrate to the player what limited pixel imagery can only roughly portray. Through the ingress of a Start button, a world unfolds and the player types in commands to solve thematic puzzles and complete tasks. As in a game, a relationship serves as a portal to an alternate reality; light appears brighter here, actions are semaphores for deep feelings, and wounds cut much, much deeper. And while there is no level-like hierarchy in the regional distinctions of this show, we can observe there is identifiable singularity–interpersonal DNA. What poetic details we find in the dynamics of the Well cannot recur in quite the same manner as in the Windmill, but its elements refract, and its objective might always be pure.
The intimate triad of soft violet paintings radiate those ideals in which our players’ romantic intentions are formed. The surrounding snapshots of how each scenario plays out, however, is mediated by the architectural space–both positive and negative–between both characters, and manners of response to oblique pillars of silence or variably encoded physical messaging. The artist has embedded these challenges in the form of visual puzzles and shockingly physical transformations of interior terrain. The players’ task is simply to explore.